I thrive in environments where leadership understands that design is not just a surface-level adornment, but a strategic lever that propels companies to greatness. If you share a commitment to quality, a reverence for design's potential, and a drive to shape the future, I invite you to contact me to see how I can help.

Resume

  • Design Leadership

    Design Thinking

    Interaction Design

    User Journeys & Flows

    Rapid Prototyping

    User Research & Usability

  • Product & Team Leadership

    Start-up experience & mindset

    Project Planning & Estimating

    Organization & Prioritization

    Multi-disciplinary Collaboration

    Cross-functional Alignment

Experience

VP Product Design - Lightpeed Systems  — 2023-Present

  • Responsible for design department budgeting and growth

  • Managed design teams and product vision across 5 products

  • Established internal User Research practice and mentored designers on UXR methods

  • Built design system and processes

  • Led integrated product platform vision working with SLT/CEO.

Product Design Director - Meta  — 2017-2021

  • Built & managed multiple concurrent teams focused on AR UX for mobile and wearable

  • Managed mobile AR product from concept, beta launch through rebrand as SparkAR

  • Built team and led design efforts for AR operating system and user experience

  • Led joint team focused on Ethics, Security and Privacy for AR across Meta products

Senior Director Design, Global Design Studios - Teague — 2015-2016

  • Led efforts to merge three separate studios to form GDS

  • Defined strategy and service offering across travel and technology

  • Opened new lines of business into space travel and autonomous vehicles

  • Managed a multi-disciplinary team of UX, ID, ME, and UXR

Head of Studio, TEAGUE — 2014-2015

  • Directly managed P&L for studio focused on diversifying client base

  • Led efforts to acquire new clients and brought studio to profitability

  • Managed multi-disciplinary team of designers, developers, and researchers

Principal Creative Director - Microsoft — 2013-2014

  • Led the design and strategy efforts focused on 12-18 month envisioning for the Office 365 suite

  • Worked to unify the user experience across the applications within the Office 365 suite focusing on near term and future opportunities leveraging the Office Graph.

Senior Creative Director - XBOX Console — 2012-2013

  • Led team to develop design system across multi-touchpoint user experience

  • Managed a broad team of designers, prototypes, and motion designers.

  • Worked closely with PM/ENG partners to manage day to day development toward launch

  • Worked closely with business partners to develop compelling revenue opportunities.

Executive Creative Director - Frog — 2004-2012

Vice President/Partner - Cubic , Inc — 2000-2004

Education

The University of Tulsa - BFA, Graphic Design, Photography — 1994-1998

Skills

Concept Development, User Experience Design, Interaction Design, Information Architecture, Usability Testing, Ethnography, Rapid Prototyping, Web Development